I've been attempting to use Apple Music since the day after launch. For the most part, it appears to be working. However, I feel that there are many bugs that need to be addressed before I would feel comfortable using it regularly.
My first question has to do with initially turning on Apple Music. I had about 3GB's of music on my phone when I switched on the trial. I had about 500MB's of memory free at that time. Over the next few days, I had added a couple of apps to the phone and was warned of low memory.
I launched iTunes and attached my phone to the computer only to find that I couldn't "remove" the 3GB's of songs I had previously synced. I ultimately had to turn off Apple Music so that I could once again sync music with my iPhone. I was then able to tell iTunes not to sync any music to my phone.
That solution worked, but it seems that this is not the most ideal way to deal with this. I have to assume that 90% (if not more) of iPhone users are not going to remove synced music before enabling Apple Music.
When I look at music that is on my phone (not downloaded for offline access) and tap the "...", the menu shows that I can download the song for offline access. This is weird since the song is already on my phone and can be played "offline". (This is probably a bug, but I though I should state that I have seen it)
Another question... Is there a way to tell iOS to not stream music from the service when on a cellular network as opposed to WiFi? It's difficult to tell when a song is being played from the device or being pulled from Apple Music's servers. Sure there is that little gray iPhone symbol after downloading a track for offline. However, I have asked that a playlist be downloaded for offline playback and found that the tracks in that playlist are still being pulled down instead of playing from the device. The gray iPhone symbol is present on the playlist thumbnail, but not on the individual tracks.
I have had issues in the past with music being pulled from my iCloud library pushing my data plan over the 300MB limit and being charged a lot of money for going over. I didn't notice right away since I was otherwise occupied cutting grass.
I don't have a problem downloaded music ahead of time to make sure that no streaming happens when away from my WiFi.
That's good for now. I still have many more questions. I'll ask them in a bit in this thread after these two have been discussed.
My first question has to do with initially turning on Apple Music. I had about 3GB's of music on my phone when I switched on the trial. I had about 500MB's of memory free at that time. Over the next few days, I had added a couple of apps to the phone and was warned of low memory.
I launched iTunes and attached my phone to the computer only to find that I couldn't "remove" the 3GB's of songs I had previously synced. I ultimately had to turn off Apple Music so that I could once again sync music with my iPhone. I was then able to tell iTunes not to sync any music to my phone.
That solution worked, but it seems that this is not the most ideal way to deal with this. I have to assume that 90% (if not more) of iPhone users are not going to remove synced music before enabling Apple Music.
When I look at music that is on my phone (not downloaded for offline access) and tap the "...", the menu shows that I can download the song for offline access. This is weird since the song is already on my phone and can be played "offline". (This is probably a bug, but I though I should state that I have seen it)
Another question... Is there a way to tell iOS to not stream music from the service when on a cellular network as opposed to WiFi? It's difficult to tell when a song is being played from the device or being pulled from Apple Music's servers. Sure there is that little gray iPhone symbol after downloading a track for offline. However, I have asked that a playlist be downloaded for offline playback and found that the tracks in that playlist are still being pulled down instead of playing from the device. The gray iPhone symbol is present on the playlist thumbnail, but not on the individual tracks.
I have had issues in the past with music being pulled from my iCloud library pushing my data plan over the 300MB limit and being charged a lot of money for going over. I didn't notice right away since I was otherwise occupied cutting grass.
I don't have a problem downloaded music ahead of time to make sure that no streaming happens when away from my WiFi.
That's good for now. I still have many more questions. I'll ask them in a bit in this thread after these two have been discussed.