Does a game have to have leaderboards, sharing, to be successful? Do you care about that sort of public or competitive aspect in a game, such as a puzzle type game or a game where there is a score?
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Those things can help with word-of-mouth advertising...Does a game have to have leaderboards, sharing, to be successful?
NoDoes a game have to have leaderboards, sharing, to be successful?
I don't mind having a multiplayer option that does not require that I connect to a social network site like Facebook AND where I am able to choose my opponent. For example, wanting to play against one of my kids or a someone else I may know.Do you care about that sort of public or competitive aspect in a game, such as a puzzle type game or a game where there is a score?
