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  1. m-a-n-t-i-s's Avatar

    Hello There!

    We at screendepartment are in development of an arcade shooter for iOS.

    The player controls a gun which is mounted on a rail system using the help of touch-pads. In addition, a sophisticated operating system offers a high degree of flexibility and freedom of movement, as well as clear view of the gameplay. From the nuclei, positioned by the enemy, a shapeless and viscous liquid mass spreads out through the ship and can be beaten back only by force of arms. When touched, the mass releases electric shocks which increasingly damage the gun, destroying it in the worst case. The player must dam the spread of the mass by bombardment whilst avoiding contact with the mass. On the rail system, temporary bonuses and Mali systems appear. Bonus items, such as a Booster, or new weapons support the player, while Malus items should be avoided if at all possible in order to prevent short-term disturbances of the weapon or the impulse systems.

    Firing is literally done from all barrels! The player is able to select between cannons and rocket launchers, according to availability and depending on which weapon is more to their particular advantage. Tactical action with the positioning of the weapon and clever item-management decide in combination with logical long-term bombardment whether the player is eventually successful or is defeated.

    Playable on iPad and iPhone as Universal App
    Entertaining Gameplay, simple to learn but difficult to master
    Comfortable and simple operation with focus on extra comfort of movement
    Comprehensive arsenal of weapons for convincing argumentation
    Statistical player performance evaluation on every level
    Persuasive and detailed high level gaming graphics
    Over 150 luxuriously produced sound effects
    Animated comic prologue regarding the events before game start
    Cinematic soundtrack, currently with 9 tracks
    Game centre connection with lots of Achievements and Scoreboards
    Released in several languages (initial release in English and German)
    No In-Game currency or other elements which would mean additional costs

    Here is the very first gameplay preview on YouTube:

    Get in touch with us for upcoming infos:
    StingOut | Facebook
    screendepartment (STINGOUT) on Twitter

    Some screenshots:

    Thanks for watching!

    Greetings from Germany
    Last edited by m-a-n-t-i-s; 08-28-2012 at 06:40 AM.
    08-16-2012 05:34 AM
  2. NESkami62's Avatar
    The pilot kinda looks like Chuck Norris. hahaha
    08-16-2012 01:40 PM
  3. m-a-n-t-i-s's Avatar
    Haha... great! I didn't notice that before. But Morris has no hair! :-) You will see more of him (and his head) very soon.
    Last edited by m-a-n-t-i-s; 07-15-2013 at 11:51 AM.
    08-16-2012 02:42 PM
  4. m-a-n-t-i-s's Avatar

    Does the YouTube-tag work correctly?
    08-16-2012 02:57 PM
  5. playcompass's Avatar
    You need to make some posts first.
    08-19-2012 02:09 PM
  6. m-a-n-t-i-s's Avatar
    Ok, here is another one :-) Just opened an artwork gallery on facebook. More content will follow:

    08-20-2012 07:39 AM
  7. m-a-n-t-i-s's Avatar
    Here is another prologue artwork for you:

    08-24-2012 03:10 AM
  8. NESkami62's Avatar
    That is some amazing artwork. But it looks as if the gameplay pic is wel.. hard to see. like a lot of the screen space is wasted.
    08-24-2012 08:57 AM
  9. m-a-n-t-i-s's Avatar
    That is some amazing artwork.
    Thank you!

    But it looks as if the gameplay pic is wel.. hard to see. like a lot of the screen space is wasted.
    Don't worry. Please take a look at the gameplay preview:

    As you can see, there is a free view on the gameplay and much space for your thumbs. You are not forced to control the turret only from the lower corners. Just hold it the way you like.

    Here is another really BIG picture for you :-)
    08-24-2012 09:08 AM
  10. m-a-n-t-i-s's Avatar
    Today i can show you some screenshots from the iPhone version:

    08-28-2012 06:39 AM
  11. m-a-n-t-i-s's Avatar
    I'm building up the assets and level backgrounds with Maxon's Cinema 4D:

    09-02-2012 05:53 AM
  12. m-a-n-t-i-s's Avatar
    Some brandnew artwork for our shooter game is available:

    11-13-2012 10:55 AM

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