Hi Everyone,
We have developed new game "Jolt". The gameplay of "Jolt" is a radical twist of the famous arkanoid-style brick-breaking gameplay: the bricks are placed on transparent infinite belt and the ball pushes the belt with all bricks on it when ball hits bottom of any brick. The score increases as belt moves ahead. Brick combinations are generated randomly "on-the-fly" during belt movement.
This twist drastically transforms arkanoid gameplay with its finite levels and pre-programmed brick configurations into continuous, uninterruptible, infinite and unpredictable play. On top of that, touchless fine-tuned accelerameter-based paddle control completely eliminates situations when touching finger obscures game screen.
iTunes Link: itms://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=332523386&mt=8&s=143441
Lite Link: itms://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=332524447&mt=8&s=143441
YouTube Video: YouTube - iPhone Game "Jolt"
We have developed new game "Jolt". The gameplay of "Jolt" is a radical twist of the famous arkanoid-style brick-breaking gameplay: the bricks are placed on transparent infinite belt and the ball pushes the belt with all bricks on it when ball hits bottom of any brick. The score increases as belt moves ahead. Brick combinations are generated randomly "on-the-fly" during belt movement.
This twist drastically transforms arkanoid gameplay with its finite levels and pre-programmed brick configurations into continuous, uninterruptible, infinite and unpredictable play. On top of that, touchless fine-tuned accelerameter-based paddle control completely eliminates situations when touching finger obscures game screen.
iTunes Link: itms://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=332523386&mt=8&s=143441
Lite Link: itms://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=332524447&mt=8&s=143441
YouTube Video: YouTube - iPhone Game "Jolt"
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