Hello tech people and happy Apple users,
I've got a question. I've noticed that OpenGL ES 3.0 is advertized as a hardware feature exclusive to iPhone 5s and unable to run at earlier models. (correct me if I'm wrong). Just some time ago Google released Android Jelly Bean 4.3 which contains the same standard but advertized as a software feature that would work on any current hardware that upgrades to 4.3. Now I'm not a very tech savvy person and I'm not even entirely sure what this OpenGL means (a standard for graphics I think) but if one company says that it's hardware and the other says that it's software...there is something weird going on here. Could anybody explain all this to me?
P.S. Looking forward to becoming an iPhone user this December.
I've got a question. I've noticed that OpenGL ES 3.0 is advertized as a hardware feature exclusive to iPhone 5s and unable to run at earlier models. (correct me if I'm wrong). Just some time ago Google released Android Jelly Bean 4.3 which contains the same standard but advertized as a software feature that would work on any current hardware that upgrades to 4.3. Now I'm not a very tech savvy person and I'm not even entirely sure what this OpenGL means (a standard for graphics I think) but if one company says that it's hardware and the other says that it's software...there is something weird going on here. Could anybody explain all this to me?
P.S. Looking forward to becoming an iPhone user this December.