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    More often than not, crowdfunding campaigns act more or less as a preorder system, despite Kickstarters insistence that its not a store. Todays campaign from the Canadian game developer of Spaceteam, Henry Smith, flies in the face of that trend. His Kickstarter campaign is simply to keep him in the business of innovative, interesting games that might not necessarily have the mass appeal necessary to be a commercial success, but pushes new creative boundaries.

    Full story from the iMore Blog...
    04-05-2014 02:10 PM
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