Hi fellow developers!
I've recently published a game called Doodle Blast! and a few people asked me to share some development insights with them. To that effect, I've started writing a blog about how the game came about and I thought I would share it with you. Some of you might find it interesting. Check it out at here.
Real nice blog. Too bad it hasn't been updated for a while.
Would you mind sharing a little about development time (How much time it took overall), and if you might, success rate? Since there are many doodle type games...