I
iMore Question
I developed a game - "supermarket frenzy" as an app for an iphone. Now I have no idea how to distribute it. Any suggestions? Actually I paid a developer to make the game so now I'm left with a very expensive game I basically play by myself. It requires racing around a "supermarket" collecting items from a shopping list while dodging hazards and using coupons. It is more of a board game for the phone than anything else.