I was just reading a couple of articles that basically said that some developers are saying that the first round of Apple Watch apps will suck because of restriction that Apple has put on the Watch development kit. I tried to summarize some of the key points below. What do yall think? Is this just internet hate? Would something like this make you wait to purchase to see if things approve.
Source links:
The first wave of Apple Watch apps may suck, say developers | News | TechRadar
Why The First Apple Watch Apps Will Suck | Co.Design | business + design
- Too much computing is done on the phone instead of the watch, even for very simple tasks. This mean apps are useless without the phone paired, even if it's something that could be done direct on the Watch.
- No dynamic transitions or animations. Even basic animation to make apps seems responsive are restricted. Animation have to be rendered on the phone and sent to the watch as the equivalent of a gif.
- Also you can't animate just one element on the screen. Animation have to be full screen or nothing.
- The touch screen can only recognize basic taps, long press, and swipes. For example you can click and drag.
- Not all apps are allow to access the same things. Apple's 1st party apps and preferred partner apps can do things that 3rd party apps can't like run natively on the phone, receive advanced gestures, access the microphone.
Source links:
The first wave of Apple Watch apps may suck, say developers | News | TechRadar
Why The First Apple Watch Apps Will Suck | Co.Design | business + design