- iPhone Nanite
- 1 Posts
Considering exchanging iphone 4 for 32 gb from 16
I would like some opinions. I bought a new iphone and thought 16 gb was enough but I'm having second thoughts. I am not planning to use it for text messaging or music storage (have an iPod for that). I plan to do some light picture taking and radio listening while I work out. But there are lots of stations I like that are individual apps themselves thereby taking up space. I would like to play some games on it but am not sure of all of them out there yet. Do the games take up a lot of space? I don't plan on saving TV shows or movies to the phone.
I am still within the exchange period with AT&T but the cost is an extra $100. Is it worth it to have that extra space with what I need?
- 05-01-2012, 01:20 AM #2
I have a 32 gb 4S and that fills up fast. I haven't had a 16gb iPhone since the iPhone 3GS. Apps are becoming larger, cameras are improving so picture space is shrinking and I always say I won't use my phone as a iPod but I always end up with the newest and my favorite music on it. Just some things to consider. Plus with taking photos there are the apps for photography and what not, so that's extra stuff too that you may become interested in. If you plan on having it for 2 years, upgrade the same. If not, don't worry.
- 05-01-2012, 07:22 AM #3
Pictures, videos, and music take up a lot of space quickly. I haven't seen too many apps that are very large, except for graphics-heavy games like first person shooters. I have a 32g 4s and only keep my most listened to songs on it, keeping my Music down to around 5gb. Pictures are another 5gb as I don't sync all my photos to the phone. I still have over 12gb free.
- 05-01-2012, 02:00 PM #4
- 05-04-2012, 03:47 AM #5
i got a 64GB ipod 4 for my music so i dont keep any on my phone. but i personally felt 16GB was too small, as i like to use my phone for pics. i figured at full resolution, and using alot of apps, 16GB would fill up quick. especially if you take videos. for me, 32GB is much better to have in case. its just sad that apple doesnt allow removable storage so your locked in at one size. kinda sucks.
- 05-04-2012, 04:56 AM #6
That said, I use DropBox for all my picture storage from the phone prior to moving it to my NAS drive. I take a TON of pictures so at the end of the day I move my pictures to DropBox then from there I manage them.
I also just downloaded Cloud Photos....and it looks promising. It automatically uploads my photos to my DropBox account but keeps a thumbnail image for me, and that thumbnail only takes up 1/40th of the space as the normal image...so I can fire away with pictures. Granted, you need a data connection and I have unlimited data so that's not a worry for me, but it looks to be a GREAT solution for the picture taker in me. My last phone had over 1,000 pictures removed from it when I sold it (and that doesn't account for the ones I pulled off previously), so this new app is exciting.
Apps take memory, especially high end games. I used to keep a bunch of music on my phones and now I've come to realize that I don't have to do that (while nice, not necessary).
If you can manage your control and move your files around you can manage. I have a 'Cloud' folder on my phone that consists of DropBox, OneNote, EverNote andSkyDrive.....and that's A LOT of cloud storage. Also consider there are apps like GoodReader that will manage your cloud apps as well.
But honestly, the additional $100....if it doesn't financially hurt you, do it. You can't after your 30 days.
So with that said, does the smaller drive improve battery life? I have noticed that my 16 gig gets better battery life than the 32 gig did.
- 05-05-2012, 10:26 PM #7
- 05-06-2012, 12:22 AM #8
- 05-07-2012, 07:49 PM #9
- 05-08-2012, 05:18 AM #10
It depends on how you store everything. I don't think you will have problems with space if you are only using apps. The space killers will be your media like movies, music, and videos. I would highly recommend the free storage options from Amazon, skydrive, Dropbox, and Box.
- 05-08-2012, 07:16 PM #11
- 05-12-2012, 07:17 PM #12
- 05-12-2012, 07:25 PM #13
Games took up most of the space on my 16GB iPad 1. I couldn't download updates once I ran out of space. That's what finally convinced my to upgrade. I got the 64GB New iPad to be safe. I got a 32 GB 4s too and have 7GB free. 32 is definitely the minimum nowadays.
- 05-20-2012, 08:18 AM #14
I had a iPhone 4 16GB version and had to update my phone to get more memory. I went with the 32GB iPhone 4S. The main reason I did this was for the memory. With apps, music, podcasts and pictures, I had only 1 GB remaining. Had to bite the bullet and update.
- 05-21-2012, 02:31 PM #15
I've only been on Apple products since last November, so I can't even imagine how bad this problem was before iCloud allowed you to easily delete and re-download purchased apps, music, movies, etc. Nevertheless, storage on the 16GB device IS a big problem.
It's almost criminal that they market an entry level phone to people under the impression they'll be able to store libraries of music and movies on it. You get about 13 GB of usable space out of the box. A single HD movie is about 3-5 GB. So basically one or two of those on the phone, plus some apps and pictures, and you're done.
There are apps that I've purchased and don't use, and other apps that I would absolutely like to have but don't even bother with for no reason besides the file size. Games like FIFA 12 and Infinity Blade are about 1.3 GB. You can basically have one game like that on your phone, if you plan to carry all the other apps people normally carry.
As for music, iTunes Match is one option, but I use a Google Music app. Free storage of up to 20,000 songs online, and the gMusic app allows you to download and save a few albums for offline use. With 256kbps MP3's, you're looking at about 100 MB of space per album, which would fill up pretty darn fast.
I guess the only part of it that baffles me is that they have a 160 GB iPod Classic that's about 6-year old technology now, and the price of flash memory has come WAY down in the past few years. But we're still stuck at these low storage sizes while the size and quality of media and apps continues to increase.
- 05-21-2012, 03:00 PM #16
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