How will the Iphone influence other OEM's
People may have gotten the impression that I am anti-Iphone, but to me it is a pretty desirable device, not a replacement for my smartphone, but something I would give to a family member so I can secretly play with it myself (but wife does not want it as it cant do GPS )
Anyway, here in UK the Iphone is still a very long way of, but Iphone copycats may get here sooner. How do you think the Iphone would (or should) influence the designs of others. My short list are:
1) Larger screens with smaller borders.
2) much more flash storage.
3) Thinner designs (already happening)
4) less emphasis on the need for keyboards (that was the fashion of 2006 (Moto Q, E61, SE M600, Treo, Blackjack, Dash etc).
5) More consumer friendly, less business-like design.
6) More scrolling options.
7) Possibly more flashy software, but possibly not as soon,as hardware seems easier to modify than software.
What do people think? How will the Iphone change the industry.
- 01-13-2007, 09:10 PM #2
Here are some more predictions:
Touch screens will become much more common. And without styluses.
I think a few more companies will try the near-buttonless face (LG already has one); it'll catch on, but most people will want at least a keypad.
Future versions of Windows Mobile, Symbian, and ALP will have flashier interfaces.
Most phones will eventually be able to sync music, photos, calendar, and contacts with the PC.
There will be standardization of random access voicemail across carriers.
The iPhone's high price will increase people's willingness to pay for a phone amd will give other manufacturers leeway to invest in more features. The average cost of manufacturing a phone will rise.
We'll see a glossy black device from Palm within the next 18 months.
- 01-14-2007, 09:25 AM #3
- 01-14-2007, 11:24 AM #5
I'm thinking that this will open up the market for more "luxury" type smartphones, with high resolution screens, real slick design, etc.
For better or worse, I'm a guy, so all of these aesthetic arguments about the iPhone don't really hold much water with me. I don't really care if my phone looks like a mangled toaster or is a svelte slab as long as it does what I need it to do. For me the iphone is a lot of looks but little substance.
As far as the OS: more emphasis on usability and design once again.
We'll also probably see lots of 'copycat' designs, though with Steve's penchant for suing anything and everything that even looks like it saw an iPhone, it'll be tough (evidently, he has a lock on icons on the home screen)
- 01-14-2007, 07:53 PM #6
- 01-14-2007, 08:20 PM #7
- 01-14-2007, 09:04 PM #8
- 01-14-2007, 09:35 PM #9
I think this will motivate MS to make there mobile OS more graphically appealing. More Vista-like. 3D, higher res, etc etc.
Just a side note, MS does already cater to high res, but manufacturers claim they are too expensive to put in a phone and maintain a moderate price. I hope this changes that philosophy...
- 01-14-2007, 09:58 PM #10
It is really unfortunate that MS will be accused of copying Apple when they have been showing around the OS for months now.
- 01-15-2007, 04:20 AM #12
Anyway (and at the risk of being completely contradicted by what's in the Engadget piece ), I'm finding it a bit hard to believe that photon will replicate the iPhone UI in important ways:
1) Finger-based navigation. One of the defining features of the iPhone UI is not just that it's based on touch-screen input, it's that you use your finger as the pointing device. It's obviously possible that Microsoft could go someway down this route, but I'm doubtful they'd go the whole way to the point that OEMs will be shipping devices without a stylus, menu buttons, and a five-way navigator. To do that you'd have to be very sure that every app that will ever run on the device won't need those forms of input, and that would require massive redesigns of nearly all third-party software. In fact, it's probable that however clever you are, some tasks (and thus the apps that allow you to perform them) simply aren't suitable for finger-based input.
I suppose it might be that Microsoft will have some sort of halfway-house solution: the basic functions (phone, launching apps, etc) and at least aspects of the the bundled apps would be finger-based, but stylus/button/navigator input would still be supported to allow easier transition for developers and the support of apps that really aren't suitable for finger-based input. For some users ('power users') that might be a best-of-both-worlds solution, but for others, it would probably just add confusion. It would also mean of course that OEMs would still need to build devices with a stylus, menu buttons and a navigator - hardly an elegant state of affairs.
2) It seems unlikely to me that Microsoft will remove some of the familiar things that people like, such as the Today screen and the Start Menu.
Its from the last Engadget Podcast. They do not give any details. Its a pity MS will be accused of copying Apple when they have been showing around the OS for a long time now.
It does not have to be an exact copy, just software with a similar level of pizazz. It seems many people that have seen Photon were impressed. The Iphone UI is certainly impressive, so for it to be seen as being on the same level is encouraging at least.
I think the finger based UI is bunk in any case. Just because Jobs is doing it does not mean everyone should copy him.
- 01-15-2007, 06:44 AM #14
I've been trying to think about this by trying to think of similar things I've used in the past. There aren't a lot, but the one that first comes to mind is TomTom on the Treo 650. The UI for this app replicates that of the company's personal navigation devices, which is designed to be navigated by tapping the touch-screen with a finger while in a car. Although I disliked the fact that this form of input was completely different to everything else on the 650, I found the 'tap a big icon with a finger' input to be extremely efficient and easy to do. I particularly liked it that options are visible on the screen and not hidden way in an invisible menu. In the car the device is mounted on the dash, but even holding the 650 I had no problem using most of the TomTom functions one-handed (tapping the icons with a a thumb). So, the icon/onscreen button tapping thing on the iPhone should be just fine (for me at least).
Of course, there is more to finger input on the iPhone than just tapping icons and it's not clear how easy other aspects will be. Scrolling I'd guess will be fine (actually, I think from what we've seen it looks really good). Similarly the zoom in, zoom out, pinch gesture thing looks very sweet, but how about:
1) Picking out a link on a web page, especially when there are other links nearby (for instance the page navigation links, < 1 2 3 > etc, in a forum like this)? You'd have to imagine that this would be difficult.* Apple may well be able to make every option in every one of their apps to be tappable or gesture controllable but they certainly can't control the content of every web page.
2) Entering text without tactile feedback? Will it really be able to compete with a physical QWERTY keyboard? Only time will tell but it may well be that this device isn't for those who enter lots of text. Still, unless it's truly terrible it should be much better than T9.
3) Moving around entered text to make edits? If you have to precisely tap the point of the edit, this could be awful. On the other hand, if there's some clever way to move though text using scroll-like gestures this could be very quick and intuitive.
4) Deleting a word in text? Highlighting text, copying and pasting? Again, this could be good or bad depending on how well it's implemented.
EDIT: *I guess to some extent this depends on how much zooming the ZUI allows. Even if it's a lot though having to zoom for each and every closely-packed link would still seem to be a pain.
- 01-15-2007, 07:29 AM #15
- 01-15-2007, 07:46 AM #16
- 01-15-2007, 07:50 AM #17
- 01-15-2007, 10:08 AM #19
- 01-15-2007, 11:12 AM #20
Back on topic.
'Larger screens' is a bit more of a conundrum. Apple managed to do this (and keep the device small) by eliminating all but one button from the front of the device and could only do so because the UI is designed for a single button. I wouldn't expect to see one button S60, WM5 or POS devices anytime soon because that would require pretty hefty OS/UI redesign. A WM5 device, for example, really needs at least nine buttons on the front to be effective (up, down, left, right, select, Start menu, OK, two buttons mapped to screen menus). One button might be possible with UIQ.
- 01-15-2007, 11:18 AM #21
- 01-15-2007, 11:30 AM #22
- 01-15-2007, 02:35 PM #24