Games are the single biggest category of products available for download in the App Store, so it's fitting that iOS 8 sees changes designed to help game developers. One of those changes is the addition of SceneKit,a technology first introduced for OS X developers in Mavericks in 2013. SceneKit helps developers to more quickly render game scenes in 3D. It's not aimed at developers working on sophisticated console-quality games; instead, SceneKit is aimed at makers of more casual fare.
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